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A24 Goes Big With ‘Elden Ring’ Movie — Cast and Production Revealed

A24’s Elden Ring movie begins production with Alex Garland directing and a massive cast. The film is set for IMAX release in March 2028.

A24 is stepping into uncharted territory with its most ambitious project yet — a live-action adaptation of the globally acclaimed video game Elden Ring — and the film is now officially moving forward with a massive ensemble cast and production underway in the United Kingdom.

The project, written and directed by Alex Garland, marks a significant scale shift for the studio, which has built its reputation on auteur-driven cinema. Garland, known for films like Ex Machina, Annihilation, and Civil War, is returning to helm what is being described as A24’s largest and most expensive production to date, with a reported budget exceeding $100 million.

The film’s cast has now expanded considerably. Leading the project is Kit Connor, joined by Ben Whishaw and Cailee Spaeny. The newly announced additions include Tom Burke, Havana Rose Liu, Sonoya Mizuno, Jonathan Pryce, Ruby Cruz, Nick Offerman, Jefferson Hall, Emma Laird, and Peter Serafinowicz. The scale of the ensemble reflects the expansive and layered world of the original game, which is known for its intricate lore and multiple character arcs.

Production on the film has officially begun this week in the U.K., with principal photography expected to span approximately 100 days. The extensive shoot schedule underscores the scale of the project, which aims to translate the vast, atmospheric world of the game into a cinematic format. The film is also being shot for IMAX, indicating a strong emphasis on visual scale and immersive world-building.

A24 is developing the film in collaboration with Bandai Namco Entertainment, the publisher behind the original game. Since its release, Elden Ring has been widely regarded as one of the most influential and critically acclaimed video games of its generation, praised for its open-world design, environmental storytelling, and mythological depth.

The adaptation presents a unique challenge. Unlike traditional narrative-driven games, Elden Ring is known for its minimal exposition and fragmented storytelling style, where much of the narrative is discovered through exploration rather than direct plot progression. Translating that experience into a cohesive cinematic structure will be a central task for Garland and his team.

The film has been scheduled for a theatrical release on March 3, 2028, positioning it as a major tentpole release for A24. The project not only represents the studio’s expansion into large-scale franchise filmmaking but also reflects the broader industry trend of adapting high-profile video game properties for the big screen.

With production now underway, the Elden Ring adaptation stands as one of the most closely watched upcoming projects in Hollywood, bringing together a high-profile cast, a filmmaker known for his distinct vision, and one of the most celebrated gaming properties in recent years.

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